Responsibilities
Art Direction
      My primary objective was to recalibrate the game’s aesthetic to better align with the approachable, high-energy visual language of the Nintendo Wii. I established a new set of art guidelines that streamlined environment details and character silhouettes, striking a deliberate balance between the franchise's simulation roots and the inviting, stylized warmth that defined the platform’s most successful titles.

      Recognizing that the Wii experience is centered on accessibility, I overhauled the player creation system to remove friction, creating a more intuitive flow that got players onto the first tee with fewer steps and clearer customization parameters.

      By refining the visual complexity and shaving the unnecessary "strokes" off the user experience, we successfully delivered a title that felt like a professional broadcast while remaining perfectly suited for the Wii’s broader audience.
Hands-On
      For the prestigious "The Masters" edition, I defined a UI style that honored the tournament’s unique heritage. I personally designed and implemented all screen layouts, graphical assets, and HUD elements to ensure the presentation felt both premium and cohesive.
Characters
Player & Golf Caddie
Environments
Screenshots & Concepts
User Interface
HUD & Front-End Menus
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