I defined stylization guidelines to align the art style of the game with the core visual experience of the Nintendo Wii eco-system.
I simplified the overall look of environments and textures and stylized the silhouette and proportions of characters.
I optimized the user experience of the player creation system, speeding up the flow with less steps and simpler customization parameters.
I defined and implemented a unique UI visual style for "The Masters" edition.
I create all mock-up templates, UI and HUD screens (layout, graphical elements) using Photoshop.